Work

A selection of the studio's work: games, film and animation, software, and the projects it has taken on for other people.

Perkins&Will: AvatarWorld and Cube

2019 · internal prototypes for an architecture practice

Two internal prototypes built for the Chicago office of the architecture firm Perkins&Will paired an Android application and real-time interactive environments with their underlying infrastructure.

Business & Boardrooms

2019 · tabletop role-playing game about a startup

A live-action role-playing game modeled on a startup, in which players pursue secret win conditions against two company metrics while a game master narrates the outcome.

Meteor tooling

2019 · Unity SDK and tooling for Meteor

The software provided a Unity SDK, an admin package, deployment tooling, and billing for Meteor, the real-time JavaScript framework behind the early Hidden Switch games and Workpop.

Metrognome

2019 · a metronome with a face

A metronome that keeps a music session's time as a pixel character, hurrying or dragging as the tempo does.

Harvard Cyberlaw Clinic: copyright in card games

2018 · what a card game can and cannot borrow

The Cyberlaw Clinic at Harvard Law School advised Hidden Switch on copyright and intellectual property in card games, ahead of a commercial release of Spellsource.