We build next generation interactive digital experiences

We are a full service creative team with a talented network of designers, engineers, and strategists.

What we make

Games and applications using the latest rendering and interaction technologies, delivered to the browser, the in-app social media feed, the VR headset and the native mobile App Stores

  • Games
  • Interactive advertising
  • Real-time 3D
  • Playable in the browser

Our clients

All client work →

Spellsource

From concept to deployment

An open-source multiplayer card-battle engine released under Hidden Switch features a community-authored card library and is live at playspellsource.com.

The studio works through the entire process, developing gameplay, characters, locations, props and assets for everything from abstractly stylized to fully photoreal games.

We push the envelope

A promotional virtual reality experience for Netflix's Wormwood that simulates in real time the experience of a bad psychedelic trip from the perspective of the show's subject, Frank Olson, who was murdered by his CIA handlers while experimenting with LSD.

We do photoreal

A realtime photoreal snow globe interactive promoting Participant's The Unknown Known, brought to mobile devices through Hidden Switch's experience streaming platform.

Rangers Wanted

Rangers Wanted

Developed with Niantic for the Theodore Roosevelt Presidential Library, this AR conservation game has Theodore Roosevelt deputize kids as rangers to rewild their own rooms and yards.

Selected games

Spellsource, Monster Match, Minionate and Propaganda Tennis are a few of the studio's public games.

Outside of these public games, Hidden Switch has developed confidential games in photorealistic, real-time ray-traced styles.

All work

26 entries

Who is Hidden Switch?

  • James Gale

    co-founder of AppMana

    Engineer in Seattle and a co-founder of AppMana. He built the Spellsource server and client, and works on AppMana's client engagements. He also writes widely used open-source mods for Bloons TD 6.

    Spellsource

  • Nolan Fabricius

    illustrator and animator

    Illustrator and animator in Los Angeles, working in animation production on Bob's Burgers. The pixel art in these games is his.

    Monster Match Propaganda Tennis

  • Alexander Berman

    filmmaker

    Filmmaker. He directed App, Songs from the Tundra and The Volcano People, and writes for Hidden Switch games with Camille Stochitch.

    Propaganda Tennis Monster Match Spellsource

  • Camille Stochitch

    writer

    Writer. She writes with Alexander Berman, on his films and on Hidden Switch games. The two of them guide the Spellsource community as it writes narratives around the game's main plots and characters.

    Spellsource Monster Match Virtual High

  • Miguel Perez

    designer and engineer, at Lovable

    Designer and engineer, now at Lovable, previously at Meta, Spotify and Perkins&Will. He co-created Monster Match and was project lead and hive engineer on Holobiont Urbanism in the MIT Media Lab's Playful Systems group.

    Monster Match Holobiont Urbanism

  • Gabe Donnay

    composer

    Composer. He wrote the music for Spellsource and Monster Match.

    Spellsource Monster Match

More about the studio

Try our demos

Technology that ships

Hidden Switch specializes in end-user products that ship and scale to the widest possible audiences. Its demos run on the devices people already carry, over the connections they already have, with frictionless access and high fidelity inside native apps and mobile browsers.

You'll have fun

The studio stands by every interactive and delivers only experiences people enjoy, with a team of engineers, artists, writers and musicians behind each concept.

Two to play

Tap Drive and use touch to drive the car in the Hyundai Virtual Test Drive, an original design for a test drive experience. Propaganda Tennis is a hand-painted arcade game with a zombie mode.